Reach the demonstrated reward pack
This recorded account wins World Cup 2026 with Tunisia and Wahbi K. on Easy. After the winner screen, the cup reward shows 720 coins. The normal claim is followed by a settled wallet of 1,950 and a Top pack labelled 4–6 players. The recording demonstrates this particular tournament reward, not a fixed reward for every cup or difficulty.

Open the pack and finish the reveals
Select ABRIR and continue through the card reveals. The result screen appears after those reveals and separates new players from new teams. Read the result before leaving; the count printed on the unopened pack alone cannot tell you which teams this account will gain.
- Open the awarded pack with ABRIR.
- Continue through the card reveals.
- Read Nuevos jugadores desbloqueados.
- Read the separate Nuevos equipos desbloqueados row.
- Use CONTINUAR after reviewing the result.
Read the team row separately
The observed team row contains NZL, NGA and USA, followed by ACM, ATM, BAY, NFO and WHU. These are the labels shown in this opening. Record the exact abbreviations instead of inferring an unshown club from a similar badge. Six new player cards and eight new team entries appear in the same result, so a simple one-card-equals-one-team count would not describe this opening.
| Result row | Observed entries |
|---|---|
| New players | Christian P.; Frenkie D.; Joshua K.; Ademola L.; Chris W.; Mohammed K. |
| New teams | NZL; NGA; USA; ACM; ATM; BAY; NFO; WHU |

Check the next selection in your own game
After CONTINUAR the recording returns to the home screen. To use an unlocked team, open the cup and team selection and look for its exact label. That final selection check is still needed for this particular eight-team result: the recording goes back to the shop instead. Do not treat the result screen as proof that every new team is eligible for every cup.
Keep the unlock rule within the observed result
The native result confirms that this pack opening produces both new-player and new-team entries. It does not isolate which of the six cards caused each team, whether a duplicate can unlock anything, or how every team is obtained. A full team-unlock lookup still needs individual before-and-after examples for the missing associations.